Impulse, an interactive piece at the third NOISE event in Pittsburgh on April 7, 2013. The piece was installed in a room covered in bubble wrap. I used four room mics into a Pure Data patch that processed each mic with a pitch shifter, panning algorithm (in quad), and two time delays. All parameters (transposition, chunk size, pitch shift delay, pan, 2-bus delay, regeneration, delay level) were set randomly by the system, at intervals that were themselves updated randomly. At times, the system would tip into oscillation. Here's an interview in which I discuss the piece.